Research/ PLANETARY ROBOTICS
Refactoring the Curiosity Rover's sample handling architecture on Mars
Stephen Kuhn, Vandi Verma
Manipulation & Graspingtext match
Curiosity (MSL)named in title, abstract
No official subject categories from arXiv, OpenAlex or NTRS for this paper.
The Curiosity Mars rover sample handling hardware and software were architected assuming that end-to-end sampling operations would occur in a single rover position, from acquisition of a powdered sample with a scoop or drill, through to the cleaning out of all sample residue in the sample chain. However, after analysis of the first drilled samples in Yellowknife Bay, the science team wanted to iterate with additional experiments on Mars and in laboratories on Earth to better understand their results and increase the value of science returned. With the architecture as conceived, the time needed to do so was in direct competition with the exploration of other targets and satisfaction of success criteria during the prime mission.